Number five on my list is a sponsored free-to-play sequel with microtransactions to a sponsored free-to-play side-scrolling platformer that was solid fun, but limited in variety, and you probably think that sounds absolutely terrible. I bet you’re scratching your collective heads over this one. Without further wandering, these are my five favorite games from 2013. Let’s not dress this up any more than necessary. I like what I like, and there’s nothing you can do to make me swing the other way.įine. Remember, this is my list, my favorite games that I have greatly enjoyed playing and am still playing, and I’d completely understand if you’d want to fight me tooth and nail in defense of why the combat in Infinite is more than just a means to pad out the story or why Los Santos is the most sandboxy sandbox that ever sandboxed, but your cries fall upon deaf ears. For instance, this year, I did experience both BioShock Infinite and Grand Theft Auto V, but the truth of the matter is that those two titles are, unfortunately, pretty mediocre–to me. Click this very sentence for the full list of games I went through in 2013. This post is about the stars, the winners, the smile-makers–not the clunkers, many of which I managed to avoid thanks to keen eyes and a tightened wallet.Īs Grinding Down readers are most likely to know already, I’m not always able to play a lot of the big AAA titles that come out in over the swoosh of the past three hundred and sixty-five days, though I try now and then to at least sample a few of them. That special time when one sits and thinks about all the months that came before, and the interactive media that helped pass the hours, enjoyably or not.
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